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A pure Java Doom source port
MeshGlide is an experimental 3D engine for a FPS, it's written in C++ and was previously a prototype for KillBox.
Multiplayer 3D FPS written in Java
Système pour des buckets autonomes servant à faire pousser des plantes
DOS source port of Doom with DMX features support. 100% vanilla-compatible with any IWAD.
A binary patching tool that can apply known hacks to the vanilla DOOM executable
to --> two
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