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fix(Spells/SpellInfoCorrections) PVP in area 52 #18847
Commits on Apr 30, 2024
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Commits on May 9, 2024
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fix(Core/Misc): Correct typo when loading reference loot templates (a…
…zerothcore#18872) - Fix typo when loading reference loot templates - Closes azerothcore#18870 Co-authored-by: Jason Mok <jasonmok@Jasons-MacBook-Air-4.local>
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fix(DB/Creature): Zul'Aman prisoner loot (azerothcore#18869)
* Init. Co-Authored-By: AnonXS <19734826+anonxs@users.noreply.github.com> * Adjust variable spacing. --------- Co-authored-by: AnonXS <19734826+anonxs@users.noreply.github.com>
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Commits on May 11, 2024
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fix(AQ40/SmartGameObjectAI): remove locked status from scarab coffer …
…upon opening (azerothcore#18877) * remove locked status from scarab coffer upon opening * add Scarab Coffer
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fix(Conf): align LeaveGroupOnLogout default in core with worldserver.…
…conf.dist (azerothcore#18859)
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fix(DB/spell_target_position): Mara Portal tp location (azerothcore#1…
…8876) * fixMaraPortal * convert to update statement
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fix(db/sai) Some contents of the restoration of creature (27210 and 2…
…7951) (azerothcore#18850) * Fix some problems * Change the name of the spell
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fix(Core/Unit): SPELLMOD_RESIST_MISS_CHANCE should decrease miss chan…
…ce (azerothcore#18849) fix: hitchance should decrease misschance
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fix(Scripts/Naxxramas): Maexxna more blizzlike web wrap (azerothcore#…
…18843) * WIP maexxna web wrap * add custom summon web wrap * progress * save * something that works * update sql * cleanup script * clean sql * remove orientation from position * fix: cast web wrap on multiple targets * fix: web wraps should not attack * adjust vertical speed to reduce speed if close, avoid ceiling yeet * rename candIt to itr * remove unused wraps2 * style * use event instead of update(diff) * update spell_dbc sql * include player header to fix error: invalid use of incomplete type * include SpellAuraEffects header * fix Effects start at 1 in DBC * fix web wraps attacking * calc distance with hypotf, define vspeed ranges, remove trig webwrap enum * fixup! calc distance with hypotf, define vspeed ranges, remove trig webwrap enum * fix: call target selection with pos 0, use IsPlayer() * add validate * fixup! fix: call target selection with pos 0, use IsPlayer() * remove not needed header * remove empty lines * use registry macro * Revert "remove not needed header" This reverts commit 254717d.
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fix(Scripts/Spell): Fix Void Zone damage calcs for Netherspite, Blaum…
…eux (azerothcore#18807) * fix(Scripts/Spell): Fix Void Zone damage calcs for Netherspite, Blaumeux * remove blank line * remove four_horsement_consumption SpellScript * update comment
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fix(Scripts/TheEye): correct first phoenix in p5 (azerothcore#18802)
correct first phoenix in p5 should spawn 15 seconds before 2nd gravity lapse
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Commits on May 12, 2024
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fix(DB/Creature): Correct spells order for Broken-down Shredder (issu…
…e 18729) (azerothcore#18866) * fix(DB/Creature): Correct spells order has been restored for Broken-down Shredder * Update fix_issue18729.sql --------- Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
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fix(DB/asi)Added some small events to the creature "Shen'dralar Ancie…
…nt (14364)".... (azerothcore#18880) * Increases the number of players who look at the last completed character every 15 seconds. * fix error * fix error * fix error * Update rev_1715337495584103500.sql fix error * update spawn masks --------- Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
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fix(Scripts/Zones/Creature): Infra-Green Bomber (azerothcore#18752)
* Updating Creature. * Delete data/sql/updates/pending_db_world/rev_1713104748708628400.sql * Updating Bomber
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fix(Core/Events) Implement Fireworks Spectacular (azerothcore#18860)
* init sql file for fireworks spectacular - add entry in game_event * add missing delete statement * add gameobjects 180698 'Party Table, 180699 'Festive Keg, 180700 'Hay Bale 1' * update comment, add gameobject 180754 Toasting Goblet - todo: pooling (?) - the tables are quite full - todo: why are there tables missing? e.g. below: .go ga 82615 * add gameobject 180905 'Festive Mug' * add gameobjects 'Firework, Show, Type%' * add vendors * add revelers and bruisers TODO: also add 15906 'Ironforge Reveler' * remove '%Firework Show%' spawns - these will be spawned temporarily via script * add firework gameobject SmartAI * WIP stormwind fireworks show steps to test the show: .go xyz -8984 498 96 0 .gob add temp 180749 * improve handling of fireworks show, add gameobject 180749 'Cheer Speaker' spawns how to test: .go ga 64640 .event start 72 * prepare fetching correct show based on map+zone * introduce typedef for FireworkShow * Add Teldrassil show .go ga 64651 .event start 72 * fix Teldrassil and Stormwind shows, add initShow() debug message, replace magic numbers for fireworkShow sizes - these were broken due to an error in my txt parsing script * add Shattrath show .go c 139914 .event start 72 * add Silvermoon show .go ga 64670 .event start 72 * add Booty Bay show .go ga 64630 .event start 72 * add Thunder Bluff show, add Exodar show, set firework gameobjects active, update comments, remove _maxCount * add Underciy show .go ga 64641 .event start 72 * fix Undercity show indexes * move code from midsummer.cpp to new file firework_show.cpp * add Orgrimmar show .go ga 64647 .event start 72 * add Ironforge show .go ga 64634 .event start 72 * update shows from sniff parses using fixed export script * update 'Party Table, 'Festive Keg' and 'Hay Bale 1' spawns with additional sniffs * update 'Toasting Goblet' spawns with additional sniffs * update 'Festive Mug' spawns with additional sniffs * update 'Fireworks Revelers' spawns with additional sniffs * remove duplicate AND from sql file * attempt moving FireworkShows to the heap * start firework show at the full hour and also handle late starts correctly - also perform a minor cleanup * do not touch gameobject with guid 16586 which is linked to harvest festival * move firework_show.cpp to subfolder firework_show * move firework_show arrays to seperate header files * update show handling, still not final * update for new struct design, Teldrassil show running correctly already * update remaining shows for new firework show structs * rename go_cheer_speaker to go_firework_show * update debug / error messages * update all firework shows for local spawnIndex handling * spawn 'Toasting Goblet's for 10min after show ende * add reveler SAI and make revelers cheer on show end * remove log_error messages * add comment for festive mugs * Update firework_show.cpp * add missing include for uint32 * replace an uint32 with an int * revert unintended changes in midsummer.cpp * add #include "GameObjectScript.h" * remove ThunderBluff Reveler spawns with wandering movement - these probably should have waypoints instead or just got parsed incorrectly - it should be safe to remove these for now and probably investigage this further later on * update function names
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fix(Scripts/Naxxramas): Re enable Portal Hub teleport requirement (az…
…erothcore#18844) fix naxxramas portal hub trigger
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fix(Karazhan/Nightbane): no longer killable during flight (azerothcor…
…e#18890) add unkillable during flight phase _flying: takeoff/landing, moving to location Phase 2: in the air and casting air spells
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fix(DB/Hyjal): Archimonde aggro range (azerothcore#18884)
* init * Update archimondo.sql
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Commits on May 13, 2024
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fix(Karazhan/Nightbane): Rain of Bones cast on one random player/pet,…
… summon Skeletons at that location (azerothcore#18892) * replace skeletonspawn scheduler with spellscript * Revert "replace skeletonspawn scheduler with spellscript" This reverts commit 974bcb8. * random target and remember position * target position instead of player * make pets valid targets for rain of bones * change 100 to 100.0f
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fix(DB/gameobject):Remove the Church of the Holy Light with flowers a…
…nd small mounds (azerothcore#18879) * Delete Flower and Small Dirt Mound Added flower and small mounds to the event * fix error * Update data/sql/updates/pending_db_world/rev_1715349752817459800.sql Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com> * Update data/sql/updates/pending_db_world/rev_1715349752817459800.sql Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com> * Update rev_1715349752817459800.sql --------- Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
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Commits on May 14, 2024
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fix(DB/Loot): Near complete loot rework of Vanilla overworld zones (a…
…zerothcore#18796) * Create rev_1713905765626834000.sql * unique loot * remove garbage * Update rev_1713905765626834000.sql
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fix(DB/Gameobject): Rebuild all Eastern Kingdoms gathering nodes usin…
…g sniffed data (azerothcore#18898) * Create rev_1715713909070959500.sql * extra leftovers
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Commits on May 15, 2024
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fix(Core/BattlegroundAV): spawn generic gameobjects in Alterac Valley (…
…azerothcore#18764) * fix(Scripts/PVP): correctly spawn generic gameobjects in Alterac Valley I've been "collecting" these in the DB for a while, now it's time to move these spawns to the AV script and actually spawn them. * add 2 additional generic gameobjects
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Commits on May 17, 2024
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fix(Scripts/ShadowmoonValley): minor fixes to Enslaved Netherwing Dra…
…kes (azerothcore#18883) * init * fixes
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fix(CI): revert ubuntu-22.04 to gcc12 (azerothcore#18905)
* fix(CI/PCH): revert ubuntu-22.04 to gcc12, add ubuntu-24.04 with gcc14 * also update nopch workflow * Update core-build-nopch.yml * Update core-build-pch.yml
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Commits on May 18, 2024
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Co-authored-by: Jelle Meeus <sogladev@gmail.com>
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