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GWRL

Short for 'Geometry Wars Roguelite', or 'Untitled Geometry Game' if you prefer. C++ project initially created for a 7DRL challenge, expanded significantly over the course of several months. Uses the Allegro5 library for graphics primitives, input, and sound.
Game engine is built from scratch in C++ with the self-imposed challenge of utilizing only vectors or procedurally generated textures for graphics.

Some fonts and shader files are under separate licenses - please check licenses.md for details

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