A repo for all of the projects found in the book.
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Accessors
Architecture
ArrayLists
Arrays
ArraysAFirstLook
ArraysAgain
Async
Attributes
BaseClasses
BitwiseOperators
Bool
Callbacks
CastingAgain
ClassConstructorsAgain
ClassObject
ClassVStruct
Concurrency
Conditional
Debugging
DelegateFunctions
Delegates
Destructors
Dictionary
Directives
DrawWord
DubuggingCode
Dynamic
EmptyProject
Enums
Events
Example_
ExecutionOrder
Extensions
FPSControl
FirstClass
FunSpace
FunctionOverloading
FundamentalReview
GameStructure
Generics
GetSet
GettingProperties
GoToLabels
Grid2D
IdeasPartOne
Inheritance
Integrals
Interface
JumpStatements
JumpStatementsCont
Lambda
Lambdas
Linq
Logic
LogicScene
Loops
MagicComponent
Members
MoreLogic
MoreOnArrays
MoreScope
MultiDimensionArray
MultiDimensionalArray
NameSpaces
New Unity Project
NumberTypes
OperatorOverloading
OptionalParameters
OutParameter
ParentChild
Preprocessor
PseudoCode
ReadFile/ReadTextFromFile
Recursion
Reflection
Scope
Sealed
Section2
Section_3_9
Section_4_2
Section_4_7
Section_5_2
Section_5_4
Section_6_4
Singleton
Static
Strings
Structs
SwitchStatement
SwitchStatements
Test
Testing
Timer
TypeConversion
UnityFriendlyClasses
UsingVariables_3.10.1
UsingVariables_3.10.2
UsingVariables_3.10.3
Warnings
ZombieConstructor
ifdef
.gitattributes
.gitignore