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ED Exo Compare 1.2.8 — portable
A journal-linked exobiology companion for Elite Dangerous. It reads your local journal, merges scans and organic signals, and predicts the candidate species on a body from FSS/DSS telemetry alone — with payout ranges, first-footfall tracking, a system map, a customisable HUD and a species encyclopedia.
This release is the single-file portable build. For the unpacked program folder plus the two console builds, see v1.2.8-zip — same version, same code.
Download EDExoCompare.exe and run it. Nothing is installed.
Your colour everywhere, a new header, codex firsts checked against EDAstro too, and a faster refresh.
What's new
- Colour schemes now colour the whole app, not just the borders
- a) Text, panels and the hexagon background take your colour. Warnings, rarity, records and planet types keep theirs.
- b) Options → Colour scheme → "Animated background" turns the moving background on or off.
- New header artwork: a planet's edge with plants and a distant gas giant, in your colour. It fits itself around whatever is in the header.
- Epic and Legendary finds show as a small DNA helix on each body tab, so you see them without opening every body.
- [CODEX FIRST]
- a) Also checked against EDAstro's finds, not only EDSM's (refresh the phenomena data once, see below).
- b) When EDAstro has the species there but not its colour, the mark stays gold and says so.
- c) EDSM's codex data from 1 October.
- Green gas giants: only temperatures that known green giants share count as a sign. Fewer false "likely".
- Sold notable bodies keep their "mapped" dot. The system map shows "SOLD" too. Data lost on death is no longer called sold.
- Unfinished business: "New codex" (was "Codex missed") marks a species only when it is the only candidate of its genus there. No more trips for a guess, and no rows kept for leftover guesses.
- Species predictions learned from 4,743 more sightings (EDDN), with the first profiles for six Anemone colours and Crystalline Shards.
- Faster while you scan: switching systems takes about a third less time, and the phenomena data uses 20 MB less memory.
- Licence: the code stays MIT; the data is CC BY-NC-SA 3.0, because part of it comes from EDAstro (see LICENSE-DATA.txt); the species photographs are Frontier's game art.
Note: the first start reads your journals again, once. To have [CODEX FIRST] check EDAstro, press Refresh once in Options → Notify me → NSP data (this one download is in full).
Linux — 
Still untested on a real Linux desktop with the game running. Both files are attached to v1.2.8-zip: EDExoCompare-1.2.8-x86_64.AppImage (launcher, tray, HUD overlays; needs FUSE 2 or --appimage-extract-and-run) and EDExoCompare-1.2.8-linux-x64.tar.gz (the browser build). Details in the README, under Linux. An issue saying what worked and what did not is welcome.
Where your data lives
%LOCALAPPDATA%\ED Exo Compare\ — settings, your LAN key, your EDSM credentials if you add them, the species you have scanned on foot, your Fix corrections, the journal folder you chose, your HUD layout, where your windows were, the systems you looked up on Spansh (kept 30 days), the shared exomastery folder, and the prediction caches. Nothing of yours is kept in the program folder, so replacing it on an update loses nothing. On Linux the same lives in ~/.config/edexo-compare. Backups go only where you point the Backups tile.
Your journals are read, never copied out. Uploads to EDSM, Canonn and EDDN happen only if you turn them on yourself. Looking a system up sends only its name or number to Spansh.
Windows will say the publisher is unrecognised. The executable is not code-signed, so SmartScreen asks first: "More info" → "Run anyway".
Licence
Code: MIT. Data: CC BY-NC-SA 3.0 (credit, no commercial use, share alike; part of it is derived from EDAstro) — see data/LICENSE-DATA.txt. The species photographs are Elite Dangerous screenshots: Frontier's game art, under Frontier's terms — NOTICE.md names every contributor and says which images are borrowed from the ED-DSN community. The list of Frontier-populated systems and looked-up systems come from Spansh.