Video YT Demo of - 1.0
- Create Two layers : Character and Weapon.
- Assign Player with Character layer.
- Assign ACRRifle1 with Weapon layer which will found inside of Armature of Player prefab.
- Assign Culling Mask of FPSCamera with Character and Weapon layer.
- Assign Culling Mask of MainCamera with Everything else layer.
Unity v2020.3.15f2 was used to develop this project.