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This is the source code for a Stack Overflow question I posted.

Android sliding fragment

This is an implementation of the sliding fragments DevByte. As this fragment slides in, it draws a shadow over the underlying content. This is implemented by rendering the fragment at twice the screen width.

There's an intermittent problem where this shadow is drawn properly as the fragment slides in, but not as the fragment slides back out. A more detailed description is in the question on Stack Overflow.

Note: A solution is now provided in the "solution" branch.

At the time of writing, I don't have access to my physical test devices. I'll update my observations as those come into grasp. Note that the sample size on each of the below isn't very large (one or two tries each), so I'm not sure whether the problem is consistent per device or somehow varies across installs. I've been unable to automate the observation, so it's tedious going to compile this list.

Asus Nexus 7, 1st gen, Android 4.3 exhibits the problem
Emulator, Nexus S, 4.0.3 system image, ARM w/ Host GPU works as intended
Emulator, Nexus S, 4.0.3 system image, ARM w/o Host GPU works as intended
Emulator, Galaxy Nexus, fresh 4.1.2 system image, ARM w/ Host GPU exhibits the problem
Emulator, Galaxy Nexus, fresh 4.1.2 system image, ARM w/o Host GPU works as intended
Emulator, Galaxy Nexus, fresh 4.2.2 system image, ARM w/ Host GPU exhibits the problem
Emulator, Galaxy Nexus, fresh 4.2.2 system image, ARM w/o Host GPU works as intended
Emulator, Galaxy Nexus, fresh 4.3 system image, ARM w/ Host GPU exhibits the problem
Emulator, Galaxy Nexus, fresh 4.3 system image, ARM w/o Host GPU works as intended
Emulator, Galaxy Nexus, fresh 4.3 system image, x86 w/ Intel HAXM works as intended
Emulator, Nexus 4, fresh 4.4 system image, ARM w/ Host GPU exhibits the problem
Emulator, Nexus 4, fresh 4.4 system image, ARM w/o Host GPU works as intended
Samsung Galaxy SIII, Android 4.1.2 exhibits the problem
Samsung Galaxy Tab 3 10.1", Android 4.2.2 exhibits the problem
HTC One-X, Android 4.0.4 works as intended

It's clear that the Host GPU acceleration surfaces the problem on the emulators running Jelly Bean or newer. I'd leave it at that if my Nexus 7 were showing the animation as intended, but alas, it's not. It looks like I'm tripping over an optimization in Project Butter.

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Demo app for http://stackoverflow.com/q/19742350/49489

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