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Releases: basicshift/fm1-tamisyth
Releases · basicshift/fm1-tamisyth
Release list
Clock probe 0.1
Full Changelog: https://github.com/basicshift/fm1-tamisyth/commits/probe-v0.1
Full Changelog: https://github.com/basicshift/fm1-tamisyth/commits/probe-v0.1
Tamisynth 0.8
Tamisynth 0.8: Tomcat from Lee's screens Tomcat is cut from Lee's two-colour mock-up screens: its own egg with the cat curled inside, a hatching frame shown right after it hatches, idle, headphones and drum-kit frames (mirrored copies for movement). Big creatures now use the whole pet area at 2x; the stage and tempo sit on top. The guide line starts with a play arrow, as in the mock-up. Still to draw in this style: blink, sleep and sad. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014ncfgKoWZgrEuknJyojHnm
Tamisynth 0.7
Tamisynth 0.7: Tomcat in the two inks Tomcat redrawn from the full-size sheet to match Lowtl: cyan outlines and features, pink ears and patches, black inside. Same 16 frames. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014ncfgKoWZgrEuknJyojHnm
Tamisynth 0.6
Tamisynth 0.6: two inks, Tomcat and Lowtl Two inks on a dark screen: cyan for lines and text, pink for what is active and what to press. Art strips carry a second 1-bit accent layer, and tools/mono.py reads cyan, white and pink. The bass creature is now Lowtl, an axolotl from Lee's two-colour sheet (idle, blink, happy, dance, sleep, sad, cheer, listen). Tomcat is the only drums creature; the dragon, Kitbash, Rimshot and the drum-line placeholders are gone (tools/sprites.mjs too). Each creature keeps one size across its frames. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014ncfgKoWZgrEuknJyojHnm
Tamisynth 0.5
Tamisynth 0.5: the guide and training songs The screen says the next thing to do and the keys and buttons to press blink: the steps to tap (with marks in the grid), the row to pick (OCT), the note to press (bass), PLAY when the pattern is ready; SEL blinks in the menus. Baby and child stages learn a song: drums Stomp stomp clap and a rock beat, bass Twinkle Twinkle and In the Hall of the Mountain King, one note at a time. Tapping a lit bass step with another note picked now changes its note. Tomcat's cheer frame fixed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014ncfgKoWZgrEuknJyojHnm
Tamisynth 0.4
Tamisynth 0.4: Tomcat Tomcat, the first drums egg, from Lee's sheet (assets/source): idle, blink, happy, drumming, sleep, sad and cheer frames, plus two listening frames for later, in assets/art/tomcat.png. Creatures share one animation table, so Tomcat and Deep Dragon animate the same way; Kitbash and Rimshot keep the placeholder drum line. Host tests can pick the egg with TAMI_TYPE. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014ncfgKoWZgrEuknJyojHnm
Tamisynth 0.3
Tamisynth 0.3: the 1-bit look and reset controls Everything is ink on a dark LCD now, after Lee's sheet: a status icon bar (feed, play, learn, sleep, love, home), food pips and joy hearts, outlined step grids, list menus with library icons. Art lives as editable 1-bit PNG strips in assets/art (white = ink, a JSON names the frames) and tools/mono.py builds firmware/src/art.h. Deep Dragon gets idle, blink, happy, dance, sleep, sad and cheer frames; the drum line is a 1-bit placeholder from tools/sprites.mjs. SEQ clears the lane (bass: the notes), SEL + SEQ the whole pattern; SEQ twice in the nest releases a pet. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014ncfgKoWZgrEuknJyojHnm
Tamisynth 0.2
Tamisynth 0.2: libraries, random eggs, the nest, bass and the band Pick a library and get one of its three eggs at random; raised pets live in the nest (up to 8). The bass library: a saw-and-sub voice through a closing low-pass, note entry from the keys, lessons from a note on step 1 to off-beat lines, and adult forms sub, acid, disco and funk. Deep Dragon is cleaned from Lee's sprite sheet (assets/creatures, tools/dragon.py) with idle, blink, happy, dance and sleep frames; three colourways for the three eggs. The band plays one pet per library together. Percussion and lead are listed, locked. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014ncfgKoWZgrEuknJyojHnm
Tamisynth 0.1
Tamisynth 0.1: the core loop A drum sequencer (kick, snare, hat; tempo, swing) whose bars the pet eats. Stages egg, Blip, Kik, Hatling with a lesson each; the teen's diet picks the adult (Crate, Fourfloor, Chopper, Echo). Hunger and joy run on powered-on time; the pet saves on stop, on growing up and with SAVE. Sprites are generated by tools/sprites.mjs. Built on Dinghy; own identity FM-1_95N. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014ncfgKoWZgrEuknJyojHnm