- Game Programming in Haskell
- Friendly F# Not totally about games but all examples are game related
- Land of Lisp
- Realm of Racket
- A reactive game stack: Using Erlang, Lua and Voltdb to enable a nonsharded game world
- Writing a game in Haskell
- F# in Social Gaming
- My adventures with Elm
- Monadic Scripting in F# for Computer Games
- A Formal Specification for Casanova,a Language for Computer Games
- HELM An FRP game engine inspired by Elm.
- FunGEn A BSD licensed, cross platform non FRP game engine written in Haskell.*
- Haskell game related libraries
##Note Actually, I'm thinking that logic programming resources could also live here, perhaps we need to rename this?