There are several example projects related to Microservices.
- Beamable_Microservices_Examples - This is a great place to start
- Beamable Microservices_MicroStorage Examples - This uses the Beamable MicroStorage feature
- Beamable_Microservices_3rd_Party_Examples - This contains examples which pull in 3rd-Party Microservices
This example project demonstrates small, functional code snippets of specific Beamable features and services. It is not a complete, sample project game.
Included are examples only for Beamable Microservices. However, the Beamable SDK Examples repo is available separately with many examples of other Beamable features and services.
Project Configuration
Unity Target
- Standalone MAC/PCUnity Version
- Use this Version or aboveUnity Rendering
- Universal Render Pipeline (URP)
Project Structure
README.md
- This README fileclient/
- Open this folder in the Unity Editorclient/Packages/
- Dependency package files for the projectclient/Assets/
- Core files of the projectclient/Assets/3rdParty/
- Dependency asset files for the projectclient/Assets/Examples/
- Contains one Scene per feature. Open in the Unity Editor to play the game!
Beamable SDK
- Included: This project includes the Beamable SDK for Unity
- Version: The latest public release as of each GIT commit
Beamable is the low-code option for rapidly adding social,
commerce, and content management features to your live game.
Learn how to do that with Beamable's online product documentation.
docs.beamable.com
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