A godot plugin to calculate paths on a TileMap.
The paths consider only tiles with cells. It does not create diagonal paths.
First copy the addon folder inside your Godot project
Then to activate the plugin open "Project Settings>Plugins" and change from "Inactive" to "Active" on the TileMapPathFinder entry Go to your 2d scene and "add child node>TileMapPathFinder" (it should be below Node)