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TileMapPathFinder

A godot plugin to calculate paths on a TileMap.

The paths consider only tiles with cells. It does not create diagonal paths.

Install

First copy the addon folder inside your Godot project

Then to activate the plugin open "Project Settings>Plugins" and change from "Inactive" to "Active" on the TileMapPathFinder entry Go to your 2d scene and "add child node>TileMapPathFinder" (it should be below Node)

License

https://mit-license.org/

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