Repository navigation
Replies: 1 comment 1 reply
|
Hi, I just wanted to share my experience so far in this project. I have been using it since the 1st release, even when it stated it was compatible with iOS 26 and above. When 0.2.0 released, the new Native Render sounds pretty good but did not work out for me. I have to disable it, in order to play again. Fast-Foward, and we got version 0.5.1!! The only thing that I have tried that is not working for me, is the AirPlay mode. With nothing further to add, thank you for this project and for the adjustments you’ve made. Very good work—it is much appreciated. |
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
Share how the game runs on your device. Please include: device, iOS version, how it's installed (LiveContainer / LiveContainer2 / certificate), app version, settings (renderer, fps cap, resolution, MetalFX/MSAA, Battery mode, Performance), the fps you get, battery % per hour if you measured it, and Documents/logs/nfsmw.log from a run with a race (Logging on). If it runs badly, please open a Performance report issue instead.
All reactions