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Mention DynamicSceneBuilder in scene example #10441
Mention DynamicSceneBuilder in scene example #10441
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Welcome, new contributor! Please make sure you've read our contributing guide and we look forward to reviewing your pull request shortly ✨ |
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I'd definitely like more examples in this folder, but this is a good place to start :)
It would be nice to mention it in the rustdoc comment too I think |
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I agree with @Azorlogh, but will not block on it.
Can you please rebase / merge in main to get the latest CI check running on your PR? |
The mentioned comment is being added in #10780 |
Sorry for the delay. I'm not super familiar with git, but I believe I have rebased scene-example-addition to bevy/main, and the CI is running. |
I think this merge has gone a little awry <3 Resetting to 92bbc79 and then force pushing would be what I would do to fix this. |
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What can I say, I really want users to know about DynamicSceneBuilder.
Jokes aside, I reset and pushed as you suggested, and I believe it is correct now. Thank you for being patient with me. |
All good! Thanks for fighting git for us :) |
# Objective Make ```DynamicSceneBuilder``` more visible to new bevy learners! ```DynamicSceneBuilder``` is likely to be the most appropriate tool to use when creating dynamic scenes in all but the simplest scenarios. However, it's not mentioned in the scene example. This PR aims to fix this. ## Solution I've modified the comment above where the ```DynamicScene``` is created to note that ```DynamicSceneBuilder``` can also be used to create the scene. I believe this is the best approach to introduce ```DynamicSceneBuilder``` without adding additional complexity to the example.
Objective
Make
DynamicSceneBuilder
more visible to new bevy learners!DynamicSceneBuilder
is likely to be the most appropriate tool to use when creating dynamic scenes in all but the simplest scenarios. However, it's not mentioned in the scene example. This PR aims to fix this.Solution
I've modified the comment above where the
DynamicScene
is created to note thatDynamicSceneBuilder
can also be used to create the scene. I believe this is the best approach to introduceDynamicSceneBuilder
without adding additional complexity to the example.