{
    "InventoryAccess": {
        "input": {
            "top": "0..29",
            "bottom": "0..29",
            "left": "0..29",
            "right": "0..29",
            "front": "0..29",
            "back": "0..29"
        },
        "output": {
            "top": "0..29",
            "bottom": "0..29",
            "left": "0..29",
            "right": "0..29",
            "front": "0..29",
            "back": "0..29"
        }
    },
    "Inventory": {
        "privateToOwner": false,
        "itemSlots": [
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0
        ]
    },
    "RetainBlockInventory": {},
    "PlaySoundAction": {
        "sounds": "engine:click"
    },
    "InteractionTarget": {},
    "InteractionScreen": {
        "screen": "core:containerScreen"
    },
    "Network": {
    }
}


Replace references to `core:` with `Inventory:`
{
    "InventoryAccess": {
        "input": {
            "top": "0..29",
            "bottom": "0..29",
            "left": "0..29",
            "right": "0..29",
            "front": "0..29",
            "back": "0..29"
        },
        "output": {
            "top": "0..29",
            "bottom": "0..29",
            "left": "0..29",
            "right": "0..29",
            "front": "0..29",
            "back": "0..29"
        }
    },
    "Inventory": {
        "privateToOwner": false,
        "itemSlots": [
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0
        ]
    },
    "RetainBlockInventory": {},
    "PlaySoundAction": {
        "sounds": "engine:click"
    },
    "InteractionTarget": {},
    "InteractionScreen": {
        "screen": "inventory:containerScreen"
    },
    "Network": {
    }
}