{
    "shader" : "engine:prog.block",
    "params" : {
        "colorOffset" : [1.0, 1.0, 1.0],
        "textured" : false
    }
}


Fix dropped items being invisible
{
    "shader" : "engine:block",
    "params" : {
        "colorOffset" : [1.0, 1.0, 1.0],
        "textured" : false
    }
}