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Releases: bigdevwhale/aloft

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Aloft v1.0.0

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@github-actions github-actions released this 28 Oct 19:29

The island casts off.

Added

  • A floating island held up by five elemental spirits: the sylph, the golem, the undine, the dryad and the salamander. Each grows from a spark to a great spirit, drawn in pixel art with four frames of animation and a sleeping pose.
  • A training log: 24 built-in kinds plus your own, given to any spirit; minutes, how hard it felt (1–10), the weather and when it ended. A light flies from your hand to the spirit that catches it.
  • An honest load model: minutes × effort, fading over about two weeks. The island's height is the average of the five; imbalances show as drought, landslides, gusts, sinking and cracks. A sudden jump brings a storm and a nudge to rest. Rest days bring calm, and illness drops anchor so nothing fades.
  • Buildings from pairs of strong elements: a mill, a forge, hot springs, a garden, a grove, a rainbow and a watchtower, with islanders walking about.
  • The voyage: two routes of eight legendary islands, each with a letter and a keepsake drawn on the island.
  • Islanders' requests: three a week, the first from the weakest element, with pennants and gifts for thanks.
  • Nine guests from the weather, for training in rain, snow, fog, frost, heat, at dawn, after dark or at full effort, and the Wanderer for anything new.
  • The council of the elements: the week told by the fire, the week day by day, every training editable. A Sunday-evening note.
  • The real weather over the island when a town is set (Open-Meteo, or MET Norway), English and Russian.