Skip to content

Releases: bigdevwhale/biohacker

Biohacker v1.0.1

Choose a tag to compare

@github-actions github-actions released this 25 Oct 06:24

Added

  • A glossary behind the «?» in the top bar of every main screen: the eight systems, evidence classes, a mod card, the lab, the blueprint's numbers, readings and the log. The section for the current screen comes first.
  • In the card index, picking a system or an evidence class shows what it means: which areas the system covers and which gauge it moves. The system sheet on the blueprint says the same, and the uptime, power and coverage tiles open the glossary.

Fixed

  • Bottom sheets no longer slide under the status bar.

Biohacker v1.0.0

Choose a tag to compare

@github-actions github-actions released this 24 Oct 13:50

Added

  • The blueprint: the body as a technical drawing with eight systems, where every installed mod lights up as a node, trials pulse, and found combos are ringed in gold.
  • A catalogue of 1103 protocols in English and Russian. Each has an evidence class (A–D), rarity, load, time of day, length, frequency, cautions and the reasoning behind it. It has search and filters.
  • 14-day n=1 trials: five daily gauges, days with the mod against days without, a stamped protocol, and the choice to install, reject, extend or set aside.
  • Power that limits how much runs at once and grows with the firmware. Version and build numbers, weekly patch notes.
  • A daily parcel with a sealed card. Bonus parcels for finished trials and for every ten cards studied. 96 broken mods (myths) to collect.
  • 40 hidden combos, an emergency patch for days in the red, uptime with one bridged day a week, and scheduled service check-ups.
  • Community links in settings and the log: report a bug, suggest an idea or follow updates through the StillCraft bot on Telegram.
  • First-visit hints on every screen, one daily reminder, synthesised sounds, EN and RU, a demo build.