Screen Shot for Off Screen Frame Buffer #2903
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I want to take a screen shot for a off screen framebuffer. This is what I am doing.
After this four step, i get empty in my data pointer memory. can some one help me? Thanks also, i modify my code like #2376 (comment). It do not work. |
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bgfx::readtexture(new texture, data) is only available after centain frame is called |
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bgfx::readtexture(new texture, data) is only available after centain frame is called