Blue Blur Engine is a 2D game engine developed with GameMaker. The main objective is to provide a tool that allows the creation of games in the style of Sonic The Hedgehog, with a focus on 'boost' gameplay. Every aspect of the game is fully customizable, from the characters and levels to the obstacles and special effects.
It's important to note that Sonic The Hedgehog and all its content, including characters, music, and sound effects, are owned by SEGA and the Sonic Team.
This project is the result of a collaborative effort by many individuals:
- Project Lead 🚀: Alejandro Buelvas Garcia
- Programming Team 💻: Alejandro Buelvas Garcia, Juan Miguel Hernandez Retamoso, Josh Sebastian Lopez Murcia
- Level Designers 🎮: Alejandro Buelvas Garcia, Josh Sebastian Lopez Murcia
- Artwork 🎨: Juan Miguel Hernandez Retamoso
- Testers ✔️: @natfl1x, @alejandro.cediel, @lsofia20, @takuda
With special thanks to:
- Sonic Team: For all character sprites, designs, and sounds.
- SEGA SOUND TEAM: For the all music.
- @ddenicc: For the beautiful logo design.
- @triangly, @singleshotgamer and @abhmughal: For the additional code used for the collision system and physics implementations.
The collective efforts of everyone, directly involved or indirectly supportive, have brought this project to life, enriching it with their skills and dedication.
This project is licensed under the Apache License 2.0 - please refer to the LICENSE file for more details.