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Map Render for Overworld is just Bedrock #545
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Soo, no offence to your issue complexity, but... ... i'll need some more info: The ticket form would have included all of those ;) |
Ha! It was about 1 AM; so, I wasn't all there. Irony is, I pulled in an old 1.<9 world, and that renders just fine! :P The map I'm trying to get to render is from: SpongeVanilla - 1.20.6-11.0.0-RC1618-universal |
Thanks, so i can reproduce your issue. It's a bug in bluemap's map-id generation. You can still make it work with your version on your end with a small trick: So:
After that bluemap should start generating them correctly :) One more side-note: I will close this issue, as this bug does not exist in the snapshots and thus will be fixed with next full release as well :) |
No offense to your ticket form; but, my issue is not that complex.
Debian 12, Sponge server for 1.20.6, no crazy server customization beyond Vanilla configuration, latest BlueMap version is the only mod, minimal modification of BleuMap map configuration. Nether rendering fine, End not yet visited, Overworld has a good amount of exploration - Overworld and End maps both render as bedrock with mushrooms.
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