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Flycast Dojo 0.3 RC 3

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@blueminder blueminder released this 03 Jan 01:38
· 2649 commits to master since this release

You can now use a simple pull-down menu by the default game filter to switch between hosting a game, joining one, or playing offline. You no longer need to fiddle around in the settings to switch modes.

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Fightcade Dojo now features a way to play others without the need of Radmin or Fightcade, matchmaking relays! No need to sign up for any accounts or download additional software than Flycast Dojo itself. You should be able to play any games supported by Flycast, so long as you and your opponent have the same ROM.

To get around firewalls, Flycast Dojo will contact a matchmaking relay and receive a Match Code. Once your opponent enters the Match Code, a connection will be facilitated, then record of your fateful meeting is immediately wiped from the server.

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The methods used by this feature should work with most consumer routers, but you may run into trouble over some cloud gaming services or corporate networks. (It is confirmed to work over Paperspace though, where I did much of my testing). In this case, you would need to adjust your firewall rules and explicitly forward ports.

From Release Candidate 1:

  • Fixed stuttering, now mutes sound on repeated frame
  • Frame timeout introduced to prevent Force Quit situation on lost connection
  • Static RNG seed
  • Increases game compatibility, making games with previously random game states deterministic across both clients
  • UDP Ping & Delay Detection on host screen
  • LAN Lobby P2P Spectating
  • Refactoring, Lobbies & Spectating transferred to asio library
  • Merged with current Flycast upstream changes

Dipswitch Updates:

  • King of Fighters XI - Free Play
  • King of Fighters Neowave - Free Play
  • Metal Slug 6 - Uncensored Blood + Free Play
  • Power Stone - Free Play
  • Dead Or Alive 2 Millennium - Free Play

From Release Candidate 2:

  • Guest player now requests repeat frame any time frame timeout exceeds delay
  • Guest always adopts host payload settings

New in Release Candidate 3:

  • UI Changes
  • Match Codes & Matchmaking Relays

Dipswitch Updates:

  • The Rumble Fish 2: Volume Settings. Now in Stereo at a lower volume. Default settings were optimized to clip and blast ears.