A new RC 5 is available: see release notes. Install it with
yarn add react-native-google-signin
.
- Support all 3 types of authentication methods (standard, with server-side validation or with offline access (aka server side access))
- Native signin button
- Consistent API between Android and iOS
- Promise-based JS API
If you use React Native < v0.40
stick with v0.8.1
(npm install react-native-google-signin@0.8 --save
).
If you use React Native < v0.47
stick with v0.10.0
(npm install react-native-google-signin@0.10 --save
).
See Android guide and iOS guide
import { GoogleSignin, GoogleSigninButton } from 'react-native-google-signin';
render() {
<GoogleSigninButton
style={{ width: 48, height: 48 }}
size={GoogleSigninButton.Size.Icon}
color={GoogleSigninButton.Color.Dark}
onPress={this._signIn}
disabled={this.state.isSigninInProgress} />
}
Possible values:
- Size.Icon: display only Google icon. Recommended size of 48 x 48.
- Size.Standard: icon with 'Sign in'. Recommended size of 230 x 48.
- Size.Wide: icon with 'Sign in with Google'. Recommended size of 312 x 48.
Possible values:
- Color.Dark: apply a blue background
- Color.Light: apply a light gray background
Boolean. If true, all interactions for the button are disabled.
Handler to be called when the user taps the button
import { GoogleSignin, GoogleSigninButton, statusCodes } from 'react-native-google-signin';
It is mandatory to call this method before attempting to call signIn()
and signInSilently()
. This method is sync meaning you can call signIn
/ signInSilently
right after it. In typical scenarios, configure
needs to be called only once, after your app starts. In the native layer, this is a synchronous call.
Example usage with for default options: you get user email and basic profile info.
import { GoogleSignin } from 'react-native-google-signin';
GoogleSignin.configure();
Example to access Google Drive both from the mobile application and from the backend server
GoogleSignin.configure({
scopes: ['https://www.googleapis.com/auth/drive.readonly'], // what API you want to access on behalf of the user, default is email and profile
webClientId: '<FROM DEVELOPER CONSOLE>', // client ID of type WEB for your server (needed to verify user ID and offline access)
offlineAccess: true, // if you want to access Google API on behalf of the user FROM YOUR SERVER
hostedDomain: '', // specifies a hosted domain restriction
forceConsentPrompt: true, // [Android] if you want to show the authorization prompt at each login
accountName: '', // [Android] specifies an account name on the device that should be used
});
Prompts a modal to let the user sign in into your application. Resolved promise returns an userInfo
object.
// import statusCodes along with GoogleSignin
import { GoogleSignin, statusCodes } from 'react-native-google-signin';
// Somewhere in your code
signIn = async () => {
try {
await GoogleSignin.hasPlayServices();
const userInfo = await GoogleSignin.signIn();
this.setState({ userInfo });
} catch (error) {
if (error.code === 13) {
// user cancelled the login flow
} else if (error.code === statusCodes.IN_PROGRESS) {
// operation (f.e. sign in) is in progress already
} else if (error.code === statusCodes.PLAY_SERVICES_NOT_AVAILABLE) {
// play services not available or outdated
} else {
// some other error happened
}
}
};
May be called eg. in the componentDidMount
of your main component. This method returns the current user and rejects with an error otherwise.
To see how to handle errors read signIn()
method
getCurrentUserInfo = async () => {
try {
const userInfo = await GoogleSignin.signInSilently();
this.setState({ userInfo });
} catch (error) {
if (error.code === statusCodes.SIGN_IN_REQUIRED) {
// user has not signed in yet
} else {
// some other error
}
}
};
This method may be used to find out whether some user is currently signed in. It returns a promise which resolves with a boolean value (it never rejects). In the native layer, this is a synchronous call. This means that it will resolve even when the device is offline. Note that it may happen that isSignedIn()
resolves to true and calling signInSilently()
rejects with an error (eg. due to a network issue).
isSignedIn = async () => {
const isSignedIn = await GoogleSignin.isSignedIn();
this.setState({ isLoginScreenPresented: !isSignedIn });
};
Remove user session from the device.
signOut = async () => {
try {
await GoogleSignin.revokeAccess();
await GoogleSignin.signOut();
this.setState({ user: null }); // Remember to remove the user from your app's state as well
} catch (error) {
console.error(error);
}
};
Remove your application from the user authorized applications.
revokeAccess = async () => {
try {
await GoogleSignin.revokeAccess();
console.log('deleted');
} catch (error) {
console.error(error);
}
};
Check if device has Google Play Services installed. Always resolves to true on iOS.
Presence of up-to-date Google Play Services is required to show the sign in modal, but it is not required to perform calls to configure
and signInSilently
. Therefore, we recommend to call hasPlayServices
directly before signIn
.
try {
await GoogleSignin.hasPlayServices({ showPlayServicesUpdateDialog: true });
// google services are available
} catch (err) {
console.error('play services are not available');
}
hasPlayServices
accepts one parameter, an object which contains a single key: showPlayServicesUpdateDialog
(defaults to true
). When showPlayServicesUpdateDialog
is set to true the library will prompt the user to take action to solve the issue, as seen in the figure below.
You may also use this call at any time to find out if Google Play Services are available and react to the result as necessary.
These are useful when determining which kind of error has occured during sign in process. Import statusCodes
along with GoogleSignIn
. Under the hood these constants are derived from native GoogleSignIn error codes and are platform specific. Always prefer to compare error.code
to statusCodes.SIGN_IN_CANCELLED
or statusCodes.IN_PROGRESS
and not relying on raw value of the error.code
.
Name | Description |
---|---|
SIGN_IN_CANCELLED |
When user cancels the sign in flow |
IN_PROGRESS |
Trying to invoke another sign in flow (or any of the other operations) when previous one has not yet finished |
SIGN_IN_REQUIRED |
Useful for use with signInSilently() - no user has signed in yet |
PLAY_SERVICES_NOT_AVAILABLE |
Play services are not available or outdated, this can only happen on Android |
Example how to use statusCodes
.
Example userInfo
which is returned after successful sign in.
{
idToken: string,
accessToken: string | null,
accessTokenExpirationDate: number | null, // DEPRECATED, on iOS it's a time interval since now in seconds, on Android it's always null
serverAuthCode: string,
scopes: Array<string>, // on iOS this is empty array if no additional scopes are defined
user: {
email: string,
id: string,
givenName: string,
familyName: string,
photo: string, // url
name: string // full name
}
}
Calling the methods exposed by this package may involve remote network calls and you should thus take into account that such calls may take a long time to complete (eg. in case of poor network connection).
idToken Note: idToken is not null only if you specify a valid webClientId
. webClientId
corresponds to your server clientID on the developers console. It HAS TO BE of type WEB
Read iOS documentation and Android documentation for more information
serverAuthCode Note: serverAuthCode is not null only if you specify a valid webClientId
and set offlineAccess
to true. once you get the auth code, you can send it to your backend server and exchange the code for an access token. Only with this freshly acquired token can you access user data.
Read iOS documentation and Android documentation for more information
The default requested scopes are email
and profile
.
If you want to manage other data from your application (for example access user agenda or upload a file to drive) you need to request additional permissions. This can be accomplished by adding the necessary scopes when configuring the GoogleSignin instance.
Please visit https://developers.google.com/identity/protocols/googlescopes or https://developers.google.com/oauthplayground/ for a list of available scopes.
(MIT)