Repository navigation
Trails in the Sky 2nd Chapter (PPSA35169) #10156
Replies: 4 comments
|
Update: with open PR #11315 (exact head AI-assisted: yes (Claude Code). |
|
Update: #11315 has merged. On plain With #10599 applied I tested A local diagnostic print at that refusal, which is not part of any PR, shows the patch: a voice of a standard submixer (
Linux, Radeon RX 6650 XT, RADV Mesa 26.2.6, Release, AI-assisted testing and report: yes. |
|
Update: map of the NGS2 standard submixer (rack Base:
The run stops at item 3 with flags 1. That is an enabled compressor. Together with the second input, which looks like a side-chain feed, it needs compressor processing whose arithmetic I cannot check without the firmware module. Mixing input 1 into the main mix, as my experiment did to get past item 1, is probably wrong, so I am not proposing it. What would make this implementable: measurements of the PS5
AI-assisted: yes (Claude Code). |
Uh oh!
There was an error while loading. Please reload this page.
Existing thread
Title
Trails in the Sky 2nd Chapter (PPSA35169)
Content version tested
01.003.000
AnyPS5 commit
main44a59edc3a.System tested
Linux 7.2.9 (Arch), Ryzen 9 7950X, Radeon RX 6650 XT, RADV Mesa 26.2.4, GCC, Release.
Furthest point
Boots (stops 2 s in, before the first frame)
What is shown
It stops 2 s in, before any frame:
I found no open PR or issue for an NGS2 PitchShift module.
Current blocker
libSceNgs2: the custom PitchShift module is not implemented.
How it was run
Modules in
sce_moduleare converted with the title. The dump has its PlayGo files, so no PlayGo setting was used.AI-assisted testing and report: yes, Claude Code.
All reactions