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Tetris® Forever (PPSA25646) #13561
Replies: 2 comments
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Tetris Forever (PPSA25646). Linux 7.2.11, Ryzen 9 7950X, RX 6650 XT, RADV Mesa 26.2.6, Release. Setup:
On Why it is slow.
A local experiment, not a PR. It changes two things for shared-backed ranges when only dma-buf imports stay watched:
Same input and run length:
The timeline screenshots match, apart from the animated background. That is one run per build; the difference is far beyond run-to-run variation. #2434 (dma-buf before host pointer when host imports lose write tracking) covers the import-order part of this. The colour-target gate ( Not verified: the classic games inside the collection, audio and other GPUs. AI-assisted analysis: yes. |
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Follow-up Linux performance validation, PPSA25646 v01.007.000, RX6650XT/RADV Mesa26.2.6, Ryzen7950X, Linux7.2.11. Pristine Official 30-second traces at160–190 seconds: main 5.509FPS (166 presents/30130.067ms); integration 59.940FPS (1799 presents/30013.322ms), with no trace drops. Both completed ordinary close with exit0. Reviewed captures at150/195 show the same menu; animated background video phase differs. These are menu results, not a gameplay or audio verification. Separate fresh saves/caches were used, with no input during the window. Exact source branch, complete official summary lines, traces, screenshots, GPU test logs, negative controls, and compatibility patch. The same4 existing tests pass on main/integration;3 import tests pass on integration,0skips/VUIDs. Full AGC scope, Intel, Windows, and further gameplay have not been validated by this run. The import-selection PR remains unmerged; these changes are not in main yet. AI-assisted:yes. |
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Existing thread
Title
Tetris® Forever
Content version tested
01.007.000
AnyPS5 commit
Source build, compiled version -> main (102b7a5) , WinLibs GCC 15.2.0 r7.
System tested
Windows 10 22H2 , Intel Core i7-13700KF, 32GB DDR4, NVIDIA GeForce RTX 4070 (617.42)
Furthest point
In game
What is shown
The game works very well in the modes and scenarios I tested (just some 55fps slowdowns on initial load, first 10 secs aprox) . I tried several games in the collection and various options, without encountering gameplay problems or visible graphical glitches.
Working in my tests:
Approximate memory readings:
I also tested running the game from an HDD insted SSD and did not notice any performance difference once the game starts.
No problems encountered so far, although this was a selection of mini-games and options rather than an exhaustive test of the entire collection.
Current blocker
None encountered during the tested gameplay.
How it was run
C:\Anyps5\relinker.exe --windows --to-intel --windows-diagnostics --registry C:\tetris\eboot.elf C:\tetris\Tetris.exe
AI-assisted: yes, ChatGPT Codex
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