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Extensive optimizations have been made to further improve the overall performance and stability of DOOM Retro.
Minor changes have been made to the character set used in the console.
Minor changes have been made to text that is output to the console.
Picking up more than one power-up of the same type now works correctly.
The -file parameter may now be used without an -iwad parameter on the command-line.
A bug has been fixed whereby using either the nomonsters CCMD in the console, or -nomonsters on the command-line, would not stop monsters from being spawned in maps.
The speed the player turns is now affected by the turbo CVAR and -turbo command-line parameter.