Skip to content

DOOM Retro v3.2.1

Choose a tag to compare

@bradharding bradharding released this 27 Nov 06:39
· 11592 commits to master since this release
  • Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
  • DOOM Retro will now attempt to use Adaptive VSync if the vid_vsync CVAR is on and the vid_scaleapi CVAR is “opengl”.
  • A bug has been fixed whereby some monsters wouldn’t attempt to fire at the player as often as they should if another monster was in the way..
  • Further improvements have been made to the console’s autocomplete feature.
  • Minor changes have been made to text that is output to the console.
  • Minor improvements have been made to the menu’s background.
  • A bug has been fixed whereby blood splats around crushed corpses could appear black in some rare instances.