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Don't wait on the vldp thread for texture updates on the main thread. #33

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merged 2 commits into from
Feb 26, 2021

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vanfanel
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On vid_update_yuv_overlay (vldp thread), don't wait for the texture update to be done in vid_blit (main thread) because some games seem to request YUV overlay updates without vid_blit calls, so the vldp thread ends up being stuck.

…e in vid_blit (main thread) because some games seem to request YUV overlay updates without vid_blit calls.
@lmerckx
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lmerckx commented Feb 21, 2021

Thanks for this modification.
I've tested it on RPI3 and PC (x64 on Linux). Works on both.

@vanfanel
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@lmerckx Gad it works for you too!
@h0tw1r3 Can you merge this one, please?

@lmerckx
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lmerckx commented Feb 26, 2021

Also tested on Odroid XU4 and PI4 👍

@h0tw1r3 h0tw1r3 merged commit 6092470 into btolab:master Feb 26, 2021
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h0tw1r3 commented Feb 26, 2021

Thanks for the tests @lmerckx

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3 participants