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bundabrg committed Sep 17, 2020
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/*
* EduSupport - Minecraft Protocol Support for MultiVersion in Geyser
* Copyright (C) 2020 GeyserReversion Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

package au.com.grieve.geyser.reversion.editions.bedrock;

import au.com.grieve.reversion.editions.bedrock.BedrockReversionServer;
import au.com.grieve.reversion.editions.bedrock.BedrockReversionSession;
import com.nukkitx.network.raknet.RakNetSession;
import com.nukkitx.protocol.bedrock.v408.Bedrock_v408;
import com.nukkitx.protocol.bedrock.wrapper.BedrockWrapperSerializer;
import io.netty.channel.EventLoop;
import io.netty.channel.EventLoopGroup;

import java.net.InetSocketAddress;

public class GeyserReversionServer extends BedrockReversionServer {
public GeyserReversionServer(String toEdition, int toCodec, InetSocketAddress address) {
super(toEdition, Bedrock_v408.V408_CODEC, address);
}

public GeyserReversionServer(String toEdition, int toCodec, InetSocketAddress address, int maxThreads) {
super(toEdition, Bedrock_v408.V408_CODEC, address, maxThreads);
}

public GeyserReversionServer(String toEdition, int toCodec, InetSocketAddress address, int maxThreads, EventLoopGroup eventLoopGroup) {
super(toEdition, Bedrock_v408.V408_CODEC, address, maxThreads, eventLoopGroup);
}

@Override
public BedrockReversionSession createSession(RakNetSession connection, EventLoop eventLoop, BedrockWrapperSerializer serializer) {
return new GeyserReversionSession(this, connection, eventLoop, serializer);
}
}

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