Skip to content

Julius 1.6.0

Compare
Choose a tag to compare
@bvschaik bvschaik released this 02 Jan 20:27
· 283 commits to master since this release

General improvements

  • Minimap of the scenario can be displayed when selecting a map to play
  • Bridge cost is shown before building the bridge
  • Roads lead into the access ramps to indicate that access ramps are part of the road network
  • Undo is disabled after certain houses upgrade to prevent visual corruption
  • Granary info window shows cart status when it's getting food from another granary
  • Construction: plaza shows as green when over a road with people on it. Previously it was red but the player could still place it
  • Construction: fountain shows as red when over a building or other non-clear tile. It still indicates whether that tile has reservoir access
  • Android release is available on Google Play

Configuration options

  • New option: display scale
  • New option: cursor scale
  • Note: both options were already available as command-line arguments
  • Removed option: "Fix Emperor change and survival time" - the option wasn't in line with the project's goals

Bugfixes

  • Fix entertainer corrupting building memory in certain cases
  • Fix screen that stayed black after pressing Ctrl+Alt+Del on Windows
  • Fix people on bridges not having a portrait on right-click
  • Fix crash on Vita when no music is installed
  • Fix being able to place disabled buildings in tutorial missions using their hotkey
  • Fix "Disable right click to drag map" also disabling scrolling on touch devices
  • Fix some Android devices showing the window with wrong colors
  • Fix small bug with visual feedback on delete
  • Fix cursor corrupting on certain Windows 10 versions
  • Fix intro video playback causing skipped videos and unexpected audio on slow devices
  • Fix top menu items overlapping with the city funds for more verbose languages
  • Fix press effect not showing for image buttons
  • Fix 'right-click to close window' not working when mouse cursor was over a button
  • Fix visual bug when undoing deleted houses
  • Fix incorrect scaling mode applied when using a custom display scale, which resulted in pixelated graphics
  • Fix freeze on Vita and Switch when opening the keyboard input window

Technical improvements

  • Upgraded SDL to 2.0.14
  • Android: upgraded build tools and SDK version
  • Performance improvements for editor and top menu
  • Performance improvements related to file handling on Vita and Switch