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0.5.10
·
253 commits
to develop
since this release
dev changelog
Standalone
- Standalone: fix several issues with export and import on windows
Ops
- feature: Ops.Html.HyperLink_v3 - Add input for rel attribute
- feature: Ops.Html.HyperLink_v3 - Added option to choose the target frame
- feature: Ops.Html.HyperLink_v3 - Choose between different methods to go to a URL, window.open, document.location or a anchor link
- improvement: Ops.Extension.OpenType.OpentypeFont - Handle file format error
- improvement: Ops.Gl.Shader.CustomShader_v2 - Show button to show shader errors in the source code
- improvement: Ops.Ui.VizString - Show connected port name as extended title
- new op: Ops.Cables.CablesInfo -
- new op: Ops.Extension.Testing.TestSystem -
- new op: Ops.Gl.ShaderEffects.Normals - Fog as a shadereffect applied to a material
- new op: Ops.Gl.ShaderEffects.VertexArea - transform an area of a mesh
- new op: Ops.Html.CanvasToBase64 - Create an image file from a canvas
Editor
- Editor: modal shader error report now has a toggle to always automatically open or not
- Exports now start the download automatically
- Core: use an error shader if the current shader did not compile/is invalid
- Improved activating of already opened tabs for attachment editor
- Fixed bug with patch name empty after using copypaste or subpatch ops
- Filemanager file detail search button now searches the whole asset path
- Editor: fix last export type always being "patch"
- Editor: copy referenced assets to patch