Releases: capsterx-switch/Vanilla-Conquer
Fix cnc save/load games
Fix savegame for redalert
v0-r5 Read sha after writing for unknown reasons
merge in upstream
Merge in origin which should fix saving and a few other things
v0-r3
Update switch-utils so that scancode works for text input and so mouse events can be set
a hack that somewhat seems to make saving not crash but there is likely
a bug somewhere
Make it so each game can have it's own keymap
Force game to use a menu even if the intro is skipped
changed default keymap so ZL=left mouse ZR=right mouse
v0-r2
Adding support for redalert
It will look for files in:
sdmc:/switch/redalert/CD1/
sdmc:/switch/redalert/CD2/
sdmc:/switch/redalert/CD3/
sdmc:/switch/redalert/CD4/
sdmc:/switch/redalert/RADVD
For this to work the "CD" directory needs a file called "CD_LABEL" with the text of CD1, CD2, ... indicating the CD
r1
Initial release
To install the game you need to unzip the release onto your sdcard. You will also need the original files from the CD. These are the ones I have
AUD.MIX CCLOCAL.MIX CONQUER.MIX DESEICNH.MIX DESERT.MIX GENERAL.MIX LOCAL.MIX MOVIES.MIX SCORES.MIX SOUNDS.MIX SPEECH.MIX TEMPERAT.MIX TEMPICNH.MIX TRANSIT.MIX UPDATE.MIX UPDATEC.MIX WINTER.MIX WINTICNH.MIX
they are in the directory /switch/cnc/
There is a default keymapping in /switch/cnc/keymap.keys I have them currrently set to
TOUCH_MOUSE=TRUE
DOUBLE_TOUCK_KEYBOARD=TRUE
RSTICK_MOUSE=TRUE
DPAD_ARROWS=TRUE
LSTICK_ARROWS=TRUE
MINUS=ESC
PLUS=ENTER
A=SPACE
For information on how the file format works, look at
https://github.com/capsterx-switch/switch-utils