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Rendering Issues in 0.9.10 #3377
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Hi guys, |
Hi, @p-testolina, |
Hi @XGodina, thanks for the quick reply. This is what I get from the spectator with 0.9.9 Looks similar to what @Kipt reported. I'm running the simulator without the |
Hi @p-testolina, Regarding the issue @Kipt has with those black reflections, we are aware of that. It only happens on Linux with OpenGL. We are working on that. We can also try to solve why it crashes if you use Vulkan instead, so you don't have to use the opengl flag. OpenGL doesn't support other features such as mesh distance fields, so it would be better to use vulkan if you can. |
@Madecu The output I get when running through docker is
Docker version is 19.03.13 and I can run |
It seems adding some parameters to docker fixed the issue. With I suggest adding a note in the documentation https://carla.readthedocs.io/en/latest/build_docker/. Thank you for your help, feel free to close if the above docker parameter looks correct. |
Hi, @Kipt |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
I decided to try out 0.9.10 and I noticed the colors seemed way too bright. After more investigation I also noticed severe glitches regarding reflections on water. By the looks of it the raycasting is failing horribly, causing black dots to appear.
The easiest way to see this is by setting weather to 'HardRainSunset' and looking at the reflections of the sun.
I'm running Carla through docker with
-opengl
flag (without it I get a crash). I've tried using both x11 and offscreen asSDL_VIDEODRIVER
but no difference.Full command is
docker run -e SDL_VIDEODRIVER=offscreen -it -p 2000-2002:2000-2002 --gpus all carlasim/carla:0.9.10 /bin/bash ./CarlaUE4.sh -opengl
.The glitches are visible with spectator as well as through the sensors.
Tested with
Ubuntu 18.04.5
GeForce RTX 2080 Ti
nvidia-driver-450
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