Data scientist experienced in social intelligence, currently working on Procedural Content Generation with Genetic Algorithms.
- Denizli
- @srdrcetner
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human_error
human_error PublicA genetic algorithm utilising noise maps to create a blueprint for proceduraly generated content in traditional RPGs..
Jupyter Notebook 2
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snake_game_genetic_algorihm
snake_game_genetic_algorihm PublicForked from tiagogoncalves99/BOTS_snake
CIFO 2020/21 Project - BOTS
Jupyter Notebook
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