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An open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Grab the latest at http://open-ra.org Bugs at http://bugs.open-ra.org
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branch: master

This branch is 7677 commits behind OpenRA:master

Merge pull request #2761 from Mailaender/production-speedup-hotfix

Fixes #2753 ClassicProductionQueue related crashes
latest commit e4806e4d39
@chrisforbes authored
Failed to load latest commit information.
OpenRA.Editor LegacyMapImporter: Remove Italy as it's a bogus country. Change Germa…
OpenRA.FileFormats Remove unnecessary duplication between renderers.
OpenRA.Game Fix #2720 - Diagonal scrolling area in viewport corners are too small
OpenRA.Launcher.Mac Added: Mac launcher readme file with details of how to build the laun…
OpenRA.Mods.Cnc Merge pull request #2612 from Mailaender/burning-trees
OpenRA.Mods.D2k added extra d2k buildings for creeps/neutral
OpenRA.Mods.RA make classic production queue speedup less error prone
OpenRA.Renderer.Cg Remove unnecessary duplication between renderers.
OpenRA.Renderer.Gl Remove unnecessary duplication between renderers.
OpenRA.Renderer.Null Remove unnecessary duplication between renderers.
OpenRA.Renderer.SdlCommon Remove unnecessary duplication between renderers.
OpenRA.TilesetBuilder Add some usability features to the TilesetBuilder
OpenRA.Utility made palette shadowindex configurable
RALint Upgraded to VS2010
artsrc added http://dunefont.co.nr/ to artsrc
cg Remove duplication between world/chrome shaders.
doc made palette shadowindex configurable
glsl Remove duplication between world/chrome shaders.
mods make classic production queue speedup less error prone
packaging simplify desktop file installation on Linux
thirdparty adding new ai functional
.gitignore add PlayerPaletteFromCurrentTileset and desert tileset for RA
.travis.yml Added travis script
AUTHORS Merge pull request #2736 from Mailaender/better-bots
CHANGELOG update changelog for new playtest release
CONTRIBUTING.md use markdown for readme and contributing guidelines
COPYING converted to GPLv3
FreeSans.ttf fix #645
FreeSansBold.ttf hack hack hack... we have working text rendering
HACKING remove some inaccuracies in HACKING
INSTALL make paths modifiable, fix broken install-rules, fix INSTALL
Makefile Merge pull request #2715 from xaionaro/bleed
OpenRA.sln Upgraded to VS2010
README.md use markdown for readme and contributing guidelines
soviet-logo.png Bring Windows launcher into line with pchote's ideas.
titles.ttf hacked victory conditions

README.md

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at http://bugs.open-ra.org.

Join the Forums for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000 (experimental)

Check our Playing the Game Guide to win multiplayer matches.

Contribute

  • Please read INSTALL and Compiling on how to set up an OpenRA development environment.
  • Read HACKING for an overview of the engine.
  • To get your patches merged please adhere to the Contributing guidelines.
  • Some insights on the upcoming Translation framework.

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom maps.
  • If you want to share custom maps, mini-games and units with the community upload them at http://content.open-ra.org

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare (ask in IRC).
  • You can immediately set up a Dedicated Game Server.
  • Fund development by creating Bounties on specific tasks.
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