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Releases: cinnabar-mc/cinnabar

Nightly 2026-11-02 (5de68724b)

Pre-release

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@github-actions github-actions released this 09 Oct 11:46
5de6872

Rolling build of main at 5de6872. Not a stable release; it is replaced on every push.

Changes since the previous nightly (ab8335e)

  • 5de6872 Draw custom block items in inventory and hand
  • 23f67f4 Hold blocks whose stacks carry legacy aux values
  • 001c302 Format the mod suspension tests
  • 70df454 Suspend mod frame callbacks instead of restarting them
  • cd24182 Fix mod budget tests that patched the lifted frame export
  • f96298f Lint the ui-snapshot fixtures in CI
  • 9962523 Correct each storage cell when a response names twins by one byte
  • 1bfc41b Show server pack shops with more than 256 cells
  • 0e9a1db Raise mod frame fuel limits and rotate admission fairly
  • bb95b8a Give the CI verify job a longer limit
  • c8c4983 Play declared click sounds on JSON-UI and container controls
  • ca486f2 Keep zero-scale name tags clear of the labels below them
  • aaf116c Import Java Edition resource packs by translating them to Bedrock
  • fecc561 Draw straw beds with attached fringes, full-resolution art and a matching outline
  • 8633488 Apply a render controller's hurt colour only while the actor is hurt
  • 45348b3 Open local worlds when something already occupies the world link
  • cdd7e5d Keep imported skin IDs and empty geometry valid on stricter servers
  • 8755874 Give Windows Rust tests a longer CI limit
  • bc6b885 Expose directed mining targets without changing the view
  • 98c9b45 Honor explicit pointer moves after releasing native capture
  • c5bbe92 Gather addressed NetherNet candidates through the account's relay config (#2661)
  • 6b1fda1 Expose explicit panel visibility operations and reject legacy shortcuts
  • 4c65145 Show every document in the Android import picker
  • fd3f646 Fix the coverage, allocation and fused dot tests failing on dev

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

v0.1.31

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@github-actions github-actions released this 29 Oct 11:43

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

What's Changed

⚡ Performance

  • Cut DX12 shader pack load from minutes to seconds by @Jviguy in #2496

Full Changelog: v0.1.30...v0.1.31

v0.1.30

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@github-actions github-actions released this 29 Oct 02:59

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

What's Changed

✨ New

🛠 Fixes

Full Changelog: v0.1.29...v0.1.30

v0.1.29

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@github-actions github-actions released this 28 Oct 19:56

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

What's Changed

✨ New

🛠 Fixes

Read more

v0.1.28

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@github-actions github-actions released this 23 Oct 12:36

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

What's Changed

✨ New

🛠 Fixes

⚡ Performance

🔧 Internal

Full Changelog: v0.1.27...v0.1.28

v0.1.27

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@github-actions github-actions released this 22 Oct 19:00

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

What's Changed

✨ New

🛠 Fixes

🔧 Internal

Full Changelog: v0.1.26...v0.1.27

v0.1.26

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@github-actions github-actions released this 22 Oct 16:49

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

What's Changed

✨ New

🛠 Fixes

⚡ Performance

  • Share identical actor and equipment texture pixels by @RestartFU in #1831
  • Skip unprofitable GPU chunk occlusion work by @RestartFU in #1825
  • Share validated ingredient sources across recipe-book candidates by @RestartFU in #1845

🔧 Internal

...

Read more

v0.1.25

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@github-actions github-actions released this 22 Oct 03:36

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

What's Changed

✨ New

🛠 Fixes

🔧 Internal

Full Changelog: v0.1.24...v0.1.25

Android BDS runtime dependencies

Pre-release

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@RestartFU RestartFU released this 22 Oct 13:45
883db37

Preserved build inputs for the Android dedicated-server runtime. This dependency release keeps the tested GNU C Library package available independently of upstream's rolling package repository.

The original package is unchanged. Matching GNU C Library source, the platform adaptations and build scripts, license notices and checksums are attached. See SOURCES.md for origins, licensing and native-library replacement instructions.

This is a dependency archive, not a client update.

v0.1.24

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@github-actions github-actions released this 21 Oct 22:42

Installing

First launch asks you to accept the Minecraft EULA, then downloads Mojang's public sample resource pack and converts it locally; the installers themselves contain no Mojang assets.

  • Linux: chmod +x Cinnabar-x86_64.AppImage, then run it.
  • macOS (unsigned build): drag Cinnabar to Applications, then run xattr -dr com.apple.quarantine /Applications/Cinnabar.app once (System Settings → Privacy & Security → Open Anyway also works, but setup helpers may then be blocked). Use the arm64 DMG on Apple silicon and x86_64 on Intel.
  • Windows (unsigned build): run Cinnabar-x64-setup.exe; if SmartScreen warns, choose More info → Run anyway.
  • Android (experimental): download the arm64-v8a APK and open it on an Android 8+ device with Vulkan. Allow installation from that download source when prompted. Uninstall earlier CI test builds first (this clears app data); release APKs can update earlier release APKs.

Verify downloads against SHA256SUMS.txt.

What's Changed

✨ New

🛠 Fixes

🔧 Internal

Full Changelog: v0.1.23...v0.1.24