Repository navigation
[Bug] An ERR_GEN_ZLIB_1 error occurs when connecting to the server to load server resources with the game language set to Simplified Chinese #421
Replies: 3 comments 3 replies
|
During normal gameplay (without loading any custom maps), if I attempt to noclip quickly or teleport to a distant player (for example, using the /tpm command built into QBox Framework to teleport from the airport in the south to Sandy Shores), there will be an issue with the map losing focus (low LOD), or similarly, an ERR_GEN_ZLIB_1 error will occur |
|
Once again, I report that this issue seems to occur only when I switch the language version of GTAV Enhanced to Simplified Chinese (I have not tested other languages). When I switch the language version of GTAV Enhanced to English, all the issues I described above will not occur |
|
Hello, |
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
Summary
When I connect to a server without any custom maps, everything is normal. However, if I use Alchemist to convert some custom maps and try to connect to the server, the client encounters an ERR_GEN_ZLIB_1 error during the download of server resources, which subsequently leads to the client crashing.
I have tried solutions found online such as "verifying game integrity" and "reinstalling the Rockstar Games Launcher", but the issue persists.
Subsequently, I attempted to convert different custom maps to ensure that the issue was not specific to any particular one. The test confirmed this: regardless of which custom map was used, the problem persisted. Including the FiveM Enhanced gen9 conversion version of bob74_ipl already provided by developers in the community
This issue only occurs when Grand Theft Auto V Enhanced is set to Chinese (Simplified) https://support.rockstargames.com/articles/7iQugdk1wY2PT4x41WwkRL/how-to-change-the-language-in-grand-theft-auto-v
Issue type
Client
Repro rate
Always
Server build version
FXServer-early-access b119 win32
OS
Windows 10 Professional 22H2
CPU
AMD Ryzen 7 9800X3D 8-Core Processor
GPU
NVIDIA GeForce RTX 4080 (16GB GIGABYTE)
RAM
32GB DDR5 4800MHz (16GB + 16GB)
Storage type
SSD NVMe
Connection type
Ethernet
ISP and bandwidth
No response
DxDiag
No response
Network graph
No response
Platform
Windows
OS version / distribution
Windows 10 Professional 22H2
CPU
AMD Ryzen 7 9800X3D 8-Core Processor
RAM
32GB DDR5 4800MHz (16GB + 16GB)
Using txAdmin?
Yes
Hosting provider
Self-hosted
Machine type
None
/perf endpoint output
No response
DDoS protection
No
ulimit -n value (Linux only)
No response
Docker Compose file (Docker only)
No response
Steps to Reproduce
Expected Behavior
It should let me into the server and not crash
Actual Behavior
client crashed.
Evidence
Report Code: 5e3748c7-e46b-4387-998b-e4fe0c38a0c6
Additional Context
I have made the following configuration in my server.cfg:
https://gss.cfx-services.net/v1/public/pool-size-limits/fivem_enhanced
increase_pool_size "AnimStore" 50000
increase_pool_size "CWeaponComponentInfo" 2048
increase_pool_size "Decorator" 900
increase_pool_size "DrawableStore" 50000
increase_pool_size "Dummy Object" 5000
increase_pool_size "DwdStore" 5000
increase_pool_size "FragmentStore" 30000
increase_pool_size "InteriorInst" 450
increase_pool_size "InteriorProxy" 10000
increase_pool_size "MapDataStore" 5000
increase_pool_size "MapTypesStore" 10000
increase_pool_size "MaxBaseModelInfos" 1000
increase_pool_size "MaxCompEntityModelInfos" 1000
increase_pool_size "MaxExtraPedModelInfos" 1000
increase_pool_size "MaxExtraVehicleModelInfos" 1000
increase_pool_size "MaxExtraWeaponModelInfos" 1000
increase_pool_size "MaxMloInstances" 1000
increase_pool_size "MaxMloModelInfos" 1000
increase_pool_size "MaxPedModelInfos" 1000
increase_pool_size "MaxTimeModelInfos" 1000
increase_pool_size "MaxVehicleModelInfos" 1000
increase_pool_size "MaxWeaponModelInfos" 1000
increase_pool_size "MetaDataStore" 2850
increase_pool_size "NavMeshes" 5000
increase_pool_size "StaticBounds" 10000
increase_pool_size "TxdStore" 50000
increase_pool_size "atDScriptObjectNode" 2000
increase_pool_size "fwDynamicArchetypeComponent" 50000
increase_pool_size "ropeData" 100
All reactions