Repository navigation
[Bug] increase_pool_size not working, (add increase for CWeaponComponentInfo) #524
RatPrez
started this conversation in
[BUG] FiveM for GTAV Enhanced
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
Summary
increase_pool_size "CWeaponComponentInfo" has no effect.
Stock gen9 pool is 470 (465 used by the base game). With the convar set (any value), a resource defining 6+ components still fails
My client log shows [pool-sizes-state] Didn't add pool to the list due to currentPoolNameHash being equal to 0, and the overflow reports the pool by hash (0xBAE33CCF Pool Full, Size == 470) rather than name without increase_pool_size increased.
So I assume the pool isn't registered under CWeaponComponentInfo and the increase can't be matched on the client?
Hope this helps 😄
Issue type
Both / Unsure
Repro rate
Always
Server build version
139
OS
Windows 11
CPU
AMD Ryzen 7 5700X
GPU
RTX 4070
RAM
64GB
Storage type
SSD NVMe
Connection type
Ethernet
ISP and bandwidth
Gigabit
DxDiag
No response
Network graph
No response
Platform
Windows
OS version / distribution
No response
CPU
No response
RAM
No response
Using txAdmin?
None
Hosting provider
None
Machine type
None
/perf endpoint output
No response
DDoS protection
No response
ulimit -n value (Linux only)
No response
Docker Compose file (Docker only)
No response
Steps to Reproduce
Expected Behavior
Not to crash
Actual Behavior
You crash
Evidence
No response
Additional Context
No response
All reactions