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A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate su…
Object pooler for GameObjects and regular C# classes.
A code focused typed event system with global system and per GameObject system.
A package that autosaves the Unity3D scene you are working on every few minutes. Keeps the last 5 (configurable) number of autosaves.
Use Blender-like hot keys to manipulate the transform (position, rotation, and scale) of objects in Unity 3D.
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###How to reproduce issue
Download Project Zip At: deleted
Run boltbug.exe in out/ as SERVER
Open project in Unity, open scene Scenes/bug-disconne…
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