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KoryuObihiro edited this page Aug 6, 2011
·
6 revisions
Syntax:$entityeffect.heal
Description: Heals the specified entity according to the returned int.
Example:
Damage: #Make mages wielding their spellbooks heal comrades.
- 'if attackergroup.RedMage and targetgroup.RedTeam and attackerwielding.book':
- 'set.0'#This is necessary to set the damage event's values to 0.
- 'targeteffect.heal': 1