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KoryuObihiro edited this page Aug 6, 2011 · 6 revisions

Syntax: $entityeffect.heal

Description: Heals the specified entity according to the returned int.

Example:

Damage: #Make mages wielding their spellbooks heal comrades.
    - 'if attackergroup.RedMage and targetgroup.RedTeam and attackerwielding.book':
        - 'set.0' #This is necessary to set the damage event's values to 0.
        - 'targeteffect.heal': 1

See also: [Group]

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