This is a complete project of a game I created in Unity3D. Feel free to dig around and use whatever you need.
Download and play here https://play.google.com/store/apps/details?id=com.rc.tapZag
☑️ Android with Google Play Services
☑️ WebGL
☑️ Windows Standalone
☑️ Log in with a user name (Universal)
☑️ Get user-specific data (Universal)
☑️ Save user-specific data (Universal)
☑️ Fetch remote data (Android Only)
☑️ Unlock achievements (Android Only)
☑️ Set leaderboards (Android Only)
☑️ Achievements & leaderboards for mobile
☑️ Addictive gameplay
☑️ Smooth performance
☑️ All 18 completely documented scripts
☑️ Extendable data storage system
☑️ Extendable menu management system
Consistent remote+local data storage
Singleton design pattern
Object pooling
Simple procedural generation
Multi-resolution UI
Mecanim UI animation
Game state management
Multi-channel audio
Industry-standard C# coding
Web: http://renaissancecoders.com/zig-tap-zag-demo/
Android: https://play.google.com/store/apps/details?id=com.rc.tapZag
⚠︎ Google Play Services may require Android SDK updates. We have instructions for you in the docs.
⚠︎ Achievements, leaderboards, and audio toggle icons are third-party and are not included in this package.
⚠︎ The font, nervous, is third-party and not included in this package.