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History / Multiplayer

Revisions

  • Multiplayer: game settings, teams, passwords, start locations, dwarf and skeleton heroes Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @codingncaffeine codingncaffeine committed Nov 8, 2026
  • Multiplayer: choosing, creating and importing co-op characters Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @codingncaffeine codingncaffeine committed Nov 7, 2026
  • Multiplayer: saving, and the host leaving ends the game Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @codingncaffeine codingncaffeine committed Nov 7, 2026
  • Multiplayer: how co-op works A new page: internet play on Epic's backend (anonymous sign-in, no addresses to share), the LAN and direct IP; the path from the menus into the region; who owns what; the two lanes and the protocol v8 world updates; measured bandwidth; security; self-tests, test hooks and building with EOS; current limits. Linked from Home. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @codingncaffeine codingncaffeine committed Nov 7, 2026