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This game pays homage to (my probably rusty memory of) a parody found in the infamous studio chatter of one of the You Don't Know Jack series. I am not affiliated with the makers of that game in any way.

The instructions are found on-screen.

You can, if you want, say aloud things like this while playing:

  • "Whoa! There are cards all over the place!"
  • "There's a five of hearts underneath this table! I'm gonna pick it up."
  • "There's a jack of clubs on the sofa! I'm gonna pick it up."

Made with Godot 2.1.1, which I downloaded yesterday morning. I had never tried Godot before. It's not perfect (let me know if you find something that is!) but there are a lot of things that are quite easy to accomplish with it, e.g. sound.

As a base, I started with the demo at https://github.com/khairul169/godot-cabinet/tree/master/templates/fps-camera .

I also used Bfxr, Audacity, and ImageMagick.

The following assets I found on the internet during the compo. They each have a licence that, as I understand it, can be used in a non-commercial game:

  • Music: www.bensound.com
  • Sofa: Yurii Burdukh
  • Table: Gela Motskobili
  • Floor: opengameart.org
  • Wallpaper: public domain

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52-Card Pickup 2000 for Ludum Dare 37 compo

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