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Fix regression added in #99 that prevented enemies from spawning. #108

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MageKing17
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Apparently I got distracted partway through and forgot what I was doing, because I only got rid of the last reference to the now-removed loop variable i in Harvester and KeepieUppie, leaving Massacre, OneManArmy, OneManArmyDiggers, and Survival broken. Whoops!

…emies from spawning.

Apparently I got distracted partway through and forgot what I was doing, because I only got rid of the last reference to the now-removed loop variable `i` in Harvester and KeepieUppie, leaving Massacre, OneManArmy, OneManArmyDiggers, and Survival broken. Whoops!
@Causeless Causeless added this pull request to the merge queue Feb 21, 2024
Merged via the queue into cortex-command-community:development with commit d103320 Feb 21, 2024
@MageKing17 MageKing17 deleted the bugfix/activity-spawning-regression branch February 22, 2024 15:20
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