Fix index 255 showing up as black #119
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
index 255 shows up black as the uv index goes to 1.0 which is past the edge of the palette texture. so make the palette wrap clamp to edge
Does not fix allegro using weird 18bit color which subtly changes the palette.
Also does not fix the palette mismatch between palette.bmp and (from what I can find) most or all sprites in data (palette.bmp has darker colors than the palette used by the sprites.)