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Fog of War and Activity Settings Fixes #132
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…e Manager to allow casting boxes to facilitate it, modified base scanner, Ronin scrambler for aesthetic (placeholder). Modified certain activity setups to avoid assertion failures, ignoring activity settings, allowing settings tinkering when they don't (and shouldn't) do anything, and a certain strange fog set up in Brain Versus Brain.
… dial in Decision Day being enabled when it does nothing, made scrambler less bad, just don't throw 1000 of them in a frame.
Causeless
reviewed
May 28, 2024
Looks great! Few questions ad comments |
Awesome, thanks for the quick response to my questions - I'm happy with all of this. You mentioned you have some more commits coming, so let me know when this is ready and I'll merge (otherwise you can set this to draft until you're ready) |
Causeless
previously approved these changes
May 28, 2024
Oh, please update changelog if you can, too! |
…CastUnseenBox, further refined mission-activity/generic activity settings, moved and "standardized" mission-type activity fog handling, further normalized and fixed generic activity fog handling.
…th sum penetration rays, made metagame use fine fog.
…rposes, removed CastUnseenBox and instead changed the contents of CastUnseenRay, neglected changelog. This will be repaired, currently stress testing.
…rdized 4x4 fog in all vanilla scenarios and conquest, fixed changelog.
Causeless
approved these changes
Jun 1, 2024
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Fog resolution increased dramatically, reveal by sight, scrambler rework, scanner rework, activity settings no longer ignored, out of place activity settings no longer enabled.