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coin.go
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coin.go
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package coin
import (
"fmt"
"regexp"
"sort"
"strconv"
"strings"
"github.com/pkg/errors"
)
// Coin hold some amount of one currency
type Coin struct {
Denom string `json:"denom"`
Amount int64 `json:"amount"`
}
// String provides a human-readable representation of a coin
func (coin Coin) String() string {
return fmt.Sprintf("%v%v", coin.Amount, coin.Denom)
}
// IsZero returns if this represents no money
func (coin Coin) IsZero() bool {
return coin.Amount == 0
}
// IsGTE returns true if they are the same type and the receiver is
// an equal or greater value
func (coin Coin) IsGTE(other Coin) bool {
return (coin.Denom == other.Denom) &&
(coin.Amount >= other.Amount)
}
//regex codes for extracting coins from string
var reDenom = regexp.MustCompile("")
var reAmt = regexp.MustCompile("(\\d+)")
var reCoin = regexp.MustCompile("^([[:digit:]]+)[[:space:]]*([[:alpha:]]+)$")
// ParseCoin parses a cli input for one coin type, returning errors if invalid.
// This returns an error on an empty string as well.
func ParseCoin(str string) (Coin, error) {
var coin Coin
matches := reCoin.FindStringSubmatch(strings.TrimSpace(str))
if matches == nil {
return coin, errors.Errorf("%s is invalid coin definition", str)
}
// parse the amount (should always parse properly)
amt, err := strconv.Atoi(matches[1])
if err != nil {
return coin, err
}
coin = Coin{matches[2], int64(amt)}
return coin, nil
}
//----------------------------------------
// Coins is a set of Coin, one per currency
type Coins []Coin
func (coins Coins) String() string {
if len(coins) == 0 {
return ""
}
out := ""
for _, coin := range coins {
out += fmt.Sprintf("%v,", coin.String())
}
return out[:len(out)-1]
}
// ParseCoins will parse out a list of coins separated by commas.
// If nothing is provided, it returns an empty array
func ParseCoins(str string) (Coins, error) {
// empty string is empty list...
if len(str) == 0 {
return nil, nil
}
split := strings.Split(str, ",")
var coins Coins
for _, el := range split {
coin, err := ParseCoin(el)
if err != nil {
return coins, err
}
coins = append(coins, coin)
}
// ensure they are in proper order, to avoid random failures later
coins.Sort()
if !coins.IsValid() {
return nil, errors.Errorf("ParseCoins invalid: %#v", coins)
}
return coins, nil
}
// IsValid asserts the Coins are sorted, and don't have 0 amounts
func (coins Coins) IsValid() bool {
switch len(coins) {
case 0:
return true
case 1:
return coins[0].Amount != 0
default:
lowDenom := coins[0].Denom
for _, coin := range coins[1:] {
if coin.Denom <= lowDenom {
return false
}
if coin.Amount == 0 {
return false
}
// we compare each coin against the last denom
lowDenom = coin.Denom
}
return true
}
}
// Plus combines to sets of coins
//
// TODO: handle empty coins!
// Currently appends an empty coin ...
func (coins Coins) Plus(coinsB Coins) Coins {
sum := []Coin{}
indexA, indexB := 0, 0
lenA, lenB := len(coins), len(coinsB)
for {
if indexA == lenA {
if indexB == lenB {
return sum
}
return append(sum, coinsB[indexB:]...)
} else if indexB == lenB {
return append(sum, coins[indexA:]...)
}
coinA, coinB := coins[indexA], coinsB[indexB]
switch strings.Compare(coinA.Denom, coinB.Denom) {
case -1:
sum = append(sum, coinA)
indexA++
case 0:
if coinA.Amount+coinB.Amount == 0 {
// ignore 0 sum coin type
} else {
sum = append(sum, Coin{
Denom: coinA.Denom,
Amount: coinA.Amount + coinB.Amount,
})
}
indexA++
indexB++
case 1:
sum = append(sum, coinB)
indexB++
}
}
return sum
}
// Negative returns a set of coins with all amount negative
func (coins Coins) Negative() Coins {
res := make([]Coin, 0, len(coins))
for _, coin := range coins {
res = append(res, Coin{
Denom: coin.Denom,
Amount: -coin.Amount,
})
}
return res
}
// Minus subtracts a set of coins from another (adds the inverse)
func (coins Coins) Minus(coinsB Coins) Coins {
return coins.Plus(coinsB.Negative())
}
// IsGTE returns True iff coins is NonNegative(), and for every
// currency in coinsB, the currency is present at an equal or greater
// amount in coinsB
func (coins Coins) IsGTE(coinsB Coins) bool {
diff := coins.Minus(coinsB)
if len(diff) == 0 {
return true
}
return diff.IsNonnegative()
}
// IsZero returns true if there are no coins
func (coins Coins) IsZero() bool {
return len(coins) == 0
}
// IsEqual returns true if the two sets of Coins have the same value
func (coins Coins) IsEqual(coinsB Coins) bool {
if len(coins) != len(coinsB) {
return false
}
for i := 0; i < len(coins); i++ {
if coins[i] != coinsB[i] {
return false
}
}
return true
}
// IsPositive returns true if there is at least one coin, and all
// currencies have a positive value
func (coins Coins) IsPositive() bool {
if len(coins) == 0 {
return false
}
for _, coinAmount := range coins {
if coinAmount.Amount <= 0 {
return false
}
}
return true
}
// IsNonnegative returns true if there is no currency with a negative value
// (even no coins is true here)
func (coins Coins) IsNonnegative() bool {
if len(coins) == 0 {
return true
}
for _, coinAmount := range coins {
if coinAmount.Amount < 0 {
return false
}
}
return true
}
/*** Implement Sort interface ***/
//nolint
func (coins Coins) Len() int { return len(coins) }
func (coins Coins) Less(i, j int) bool { return coins[i].Denom < coins[j].Denom }
func (coins Coins) Swap(i, j int) { coins[i], coins[j] = coins[j], coins[i] }
var _ sort.Interface = Coins{}
// Sort is a helper function to sort the set of coins inplace
func (coins Coins) Sort() { sort.Sort(coins) }