Documentation
Use Titania to create standard compliant X3D/VRML worlds for publishing on the World Wide Web and for creating stand alone applications. Titania fully supports the Moving Worlds specification for VRML 2.0 and many, many parts of the X3D specification.
Titania aims to provides you with powerful tools to compose complex objects and create exciting, animated and interactive worlds. Use existing 3D modeling programs like Blender or Maya to create polygonal or NURBS objects that can easily imported into Titania and then arranged and made interactive. Use X_ITE to publish your content to the Internet.
Choose File > Save means to choose Save from the File pull-down menu.
Ctrl-u means to press the Ctrl key and the u key at the same time.
To click means to quickly press and release the left mouse button.
To drag means to press and hold down the indicated mouse button (the left button if none is indicated).
To click-middle means to click the middle mouse button.
To click-right means to click the right mouse button.
Editing »Smarty Bubbles« example in Titania
X3D GitHub Projects
X3D International Standards
Titania and X_ITE are based on the X3D International Standards and this standard is available online at web3d.org.
X3D Examples
Titania X3D Editor
Ease On Out!
- Installation Instructions
- Whats's new
- Supported Nodes
- Documentation
- Explaining the Editors
- Advanced Usage