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Check changelog for current changes. Still need to get rid of #46 and #47 before I say v0.4.5 is done. Going to look into #20 and #29 as well for v0.4.5.
This was due to using the localPlayer's mX and mY which would be sent after/outdated by the time of selection calculation. This has been solved. Working on implementing a better selection highlight now.
The calculation for selGridX/Y is not exactly 80. It is sometimes off by a small amount. ~10 pixels or so.
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