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30 changes: 27 additions & 3 deletions include/lxgui/gui_animated_texture.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@ class animated_texture : public layered_region {
float get_state() const;

/**
* \brief Check if this animated_texture is paused
* \brief Check if this animated_texture is paused.
* \return 'true' if paused, 'false' otherwise
*/
float is_paused() const;
Expand Down Expand Up @@ -90,11 +90,35 @@ class animated_texture : public layered_region {
void set_state(float state);

/**
* \brief Check if this animated_texture is paused
* \return 'true' if paused, 'false' otherwise
* \brief Play or pause this animated_texture.
* \param is_paused 'true' to pause, 'false' to play
*/
void set_paused(bool is_paused);

/**
* \brief Play this animated_texture.
* \note Has no effect if already playing
*/
void play() {
set_paused(false);
}

/**
* \brief Pause this animated_texture.
* \note Has no effect if already paused
*/
void pause() {
set_paused(true);
}

/**
* \brief Stop this animated_texture (stop playing and reset to start).
*/
void stop() {
set_paused(true);
set_state(0.0f);
}

/**
* \brief Sets this texture's texture file.
* \param file_name The file from which to read data
Expand Down
12 changes: 12 additions & 0 deletions src/gui_animated_texture_glues.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,18 @@ void animated_texture::register_on_lua(sol::state& lua) {
return std::make_tuple(color.r, color.g, color.b, color.a);
});

/** @function pause
*/
type.set_function("pause", member_function<&animated_texture::pause>());

/** @function play
*/
type.set_function("play", member_function<&animated_texture::play>());

/** @function stop
*/
type.set_function("stop", member_function<&animated_texture::stop>());

/** @function set_speed
*/
type.set_function("set_speed", member_function<&animated_texture::set_speed>());
Expand Down