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Code for a winning model (3 out of 419) in a Dstl Satellite Imagery Feature Detection challenge

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Winning Model Documentation

Name: Vladimir Iglovikov

LinkedIn: https://www.linkedin.com/in/iglovikov/

Location: San-Francisco, United States

Name: Sergey Mushinskiy

LinkedIn: https://www.linkedin.com/in/sergeymushinskiy/

Location: Angarsk, Russia

Competition: Dstl Satellite Imagery Feature Detection

Blog post: http://blog.kaggle.com/2017/05/09/dstl-satellite-imagery-competition-3rd-place-winners-interview-vladimir-sergey/ Preprint: https://arxiv.org/abs/1706.06169

Prerequisites

To train final models you will need the following:

  • OS: Ubuntu 16.04 (although code was successfully ran on Windows 10 too)
  • Required hardware:
    • Any decent modern computer with x86-64 CPU,
    • Fair amount of RAM (we had about 32Gb and 128Gb in our boxes, however, not all memory was used)
    • Powerful GPU: we used Nvidia Titan X (Pascal) with 12Gb of RAM and Nvidia GeForce GTX 1080 with 8Gb of RAM.

Main software for training neural networks:

  • Python 2.7 (preferable and fully tested) or Python 3.5
  • Keras 1.2.2
  • Theano 0.9.0rc1

Utility packages for geometry and image manipulation and other helper functions:

  • h5py
  • matplotlib
  • numba
  • numpy
  • pandas
  • rasterio
  • Shapely
  • scikit_image
  • tifffile
  • OpenCV
  • tqdm
  1. Install required OS and Python
  2. Install packages with pip install -r requirements.txt
  3. Create following directory structure:
  • Data structure:
data / theree_band / *
     / sixteen_band / *
    grid_sizes.csv
    train_wkt_v4.csv
  • Source code
src / *.py

Prepare data for training:

  1. Run python get_3_band_shapes.py
  2. Run cache_train.py

Train models

Each class in our solution has separate neural network, so it requires running of several distinct models one by one (or in parallel if there are enough computing resources)

  1. Run python unet_buidings.py
  2. Run python unet_structures.py
  3. Run python unet_road.py
  4. Run python unet_track.py
  5. Run python unet_trees.py
  6. Run python unet_crops.py

For water predictions we used different method and it can be created by running:

  1. Run python fast_water.py
  2. Run python slow_water.py

After training finishes (it may require quite a long time depending on hardware used, in our case it was about 7 hours for each stage (50 epochs)) trained weights and model architectures are saved in cache directory and can be used by prediction scripts (see the next section).

Create predictions

To create predictions run every make_prediction_cropped_*.py file in src dir. It could take considerable amount of time to generate all predictions as there are a lot of data in test and we use separate models for each class and use test time augmentation and cropping for the best model performance. On Titan X GPU each class took about 5 hours to get predictions.

  1. Run python make_prediction_cropped_buildings.py
  2. Run python make_prediction_cropped_structures.py
  3. Run python make_prediction_cropped_track.py
  4. Run python make_prediction_cropped_road.py
  5. Run python make_prediction_cropped_trees.py
  6. Run python make_prediction_cropped_crops.py

When all predictions are done they should be merged in a single file for submit:

  • Run python merge_predictions.py
  1. Run python merge_predictions.py The previous step will create file joined.csv that just merges predictions per class into the unified format.
  • Last step in the pipeline is to
  1. Run python post_processing.py joined.csv

that will perform some cleaning of the overlapping classes (remove predictions of the slow water from fast water, all other predictions from buildings, etc)

  • Done!

Remarks

Please, keep in mind that this isn't a production ready code but a very specific solution for the particular competition created in short time frame and with a lot of other constrains (limited training data, scarce computing resources and a small number of attents to check for improvements).

So, there are a lot of hardcoded magic numbers and strings and there may be some inconsistensies and differences between different models. Sometimes, it was indentended to get more accurate predictions and there wasn't enough resources to check if changes improve score for other classes after they were introduced for some of them. Sometimes, it just slipped from our attention.

Also, inherent stochasticity of neural networks training on many different levels (random initialization of weights, random cropping of patches into minibatch and so on) makes it impossible to reproduce exact submission from scratch. We went extra mile and reimplemented solution and training procedure from scratch as much as possible in the last two weeks after competition final. We've got up to 20% extra performance for some classes with abundant training data like buildings, tracks and so on. However, some classes proven more difficult to reliably reproduce because of lack of training data and small amount of time. Such classes show high variance of results between epochs. For competition we used our best performing combinations of epoch/model for those classes, which may not be exactly the same as trained for fixed number of epochs (as in this particular code). However, we believe that our model is equally capable to segment any classes, given enough data and/or clear definitions what exactly consists of each class (it wasn't clear how segmentation was performed in the first place for some classes, like road/tracks).

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