Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bullet hit sounds #41

Closed
cxong opened this issue Jan 28, 2013 · 1 comment
Closed

Bullet hit sounds #41

cxong opened this issue Jan 28, 2013 · 1 comment

Comments

@cxong
Copy link
Owner

cxong commented Jan 28, 2013

Would help especially if the player could hear when they are being hit

cxong added a commit that referenced this issue Jun 20, 2013
Add config for hit sounds, default off
Add config for reload sounds, default on (#15)
Defensively load JSON bools
@cxong
Copy link
Owner Author

cxong commented Jun 20, 2013

Special cases:

  • Flame
  • Explosion
  • Poison/gas
  • Hitting objects
  • Knife hit

cxong added a commit that referenced this issue Jun 21, 2013
Refactor Damage functions
cxong added a commit that referenced this issue Jun 21, 2013
Convert sounds to mono
cxong added a commit that referenced this issue Jun 21, 2013
cxong added a commit that referenced this issue Jun 21, 2013
Add sound lock for knife
cxong added a commit that referenced this issue Jun 22, 2013
Fix gas weapons having no effect bug
cxong added a commit that referenced this issue Jun 23, 2013
cxong added a commit that referenced this issue Jun 23, 2013
@cxong cxong closed this as completed in 2d199b7 Jun 23, 2013
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant